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New alpha version available (build #15) (2010/12/30)

New version is available, most notable changes are: improved player model, added bullet spread and multiple damage zones to players, moved ragdoll computation from client to server so everyone sees the same death animation and there is less resources needed for players with lowend hardware.

There is known performance degradation when dynamic shadows are enabled, this will be fixed in next release.

Build #15 2010/12/29 (public alpha):
- Removed usage of float textures
- Moved ragdoll computation from client to server
- Improved netcode robustness when there is little packet loss
- Fixed problem with players occasionally jumping very high and then dying
- Added occlusion queries for dynamic models
- Added support for detail textures
- Improved ambient lighting in regard to normalmaps
- Improved player model
- Enhanced map a bit
- Added bullet spread when firing
- Added multiple damage zones to players
- Increased bomb explosion delay from 40s to 45s
- Allow players to roam on server when there is no player in opposite team


1. By Nytek (2011/01/05 18:04)
Great games!!!

2. By blender (2011/01/06 15:44)
Excellent work! I have been following the development of this project eagerly and the new version looks and feels superb. I like the "clean" graphical design, especially with the player models. Are you planning on adding some novel kind of gameplay in the future instead of the old fashioned bomb plant/disarm?

3. By jezek2 (2011/01/06 16:34)
Thanks :)

There are some vague ideas of additional gameplay modes with various levels of issues, it's really hard to come up with something new and enjoyable and fit the theme and overall 'mood' of the game. Maybe some day something emerges :)

4. By izograf (2011/07/15 01:19)
super games

5. By Sam (2011/10/01 13:15)
Update this fregin game

6. By Juan (2015/12/04 06:45)
The Art Game (allaboutlemon.com) Share this:TwitterFacebookDiggStumbleUponLinkedInEmailLike this:LikeBe the first to like this post. Filed Under: Art Game Tagged With: artgame, atirst, arts, Empty House, game, GMT, Greenwich Mean Time, Moon, poem, Poet, poetry, Post-it note, Wednesday “I Spy With My Little Eye Something Beginning With D.”

7. By Emar (2015/12/09 20:32)
23April 20, 2012 at 6:34 pm3a2Mind Jack Bad Things1. It takes forever just to <a href="http://boiyemwp.com">chngae</a> from mind to mind.2. It has a horribly loud static when your leaving and entering a guys mind.3. The AI's are never take cover they just stand out in the open.4. The plot doesn't exist.5. In multi-player mode you have to be in level 24 to earn the write to make your own teams.6. The enemies cant hit shit.7. After 6 hrs of playing they drop a bomb. 8. Voice acting is horrible.9. The robots shoot the ground.10. The bosses are pointless.11. You can make a monkey army only to get a game freeze 5 seconds later.12. Ever single time you lose you lose all your guns and ammo.13. And Worst of all !!!!! It made Angry Joe curse so loud the whole planet heard it.Mind Jack Good Things1. Exactly !!!!!c8

8. By Ludovic (2015/12/12 07:56)
22June 1, 2012 at 10:43 pm24fI'd have to say Sonic Free Riders because he<a href="http://lavcxovh.com"> crlealy</a> stated in his review that he felt nauseous and sick after playing. And even more than that, he had to physically get his whole body involved with it, which makes the irony much worse. All Mindjack did was screw up a concept in every conceivable way, but it didn't hurt him like Sonic did.So yeah, Sonic Free Riders is hazardous to your health, while Mindjack is bad, but hilarious to experience, especially if you're watching somebody else play it!c8

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